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T0YE SH0GBAMIMU

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Animation Process

- All animators were assigned certain shots to animate during the film's production phase. Based on how each shot was storyboarded during pre-production, scene and camera layouts were done to ensure

things were followed appropriately.

Ultimately, some shots were also subject to change for the sake of better continuity, complexity of transferring movements into 3D, etc.

The following were the shots I was tasked to animate from start to finish, then later, light & render.

SEQ03-SH10

Storyboard

Blocking

Polish

SEQ04-SH01

Storyboard

Blocking

Polish

SEQ04-SH04

Storyboard

Blocking

Polish

SEQ05-SH07

SEQ05-SH07

Storyboard

Polish

SEQ07-SH04

Storyboard

Blocking

Polish

SEQ07-SH06

Storyboard

Blocking

Polish

Software:

Autodesk Maya

Arnold Renderer

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VFX

- As the film's post-production phase came to an end,

a few shots that needed some quick effects remained.

Since it was possible to achieve the style of effects we wanted using Adobe After Effects, I was assigned the responsibility to quickly complete them to further enhance the overall storytelling & stylistic approach of the film.

Software:

Adobe After Effects

Copyright © 2025 by Toye Shogbamimu.

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